Guy Davidson has been writing games since the early 1980s. He is the emeritus Head of Engineering Practice at Creative Assembly, makers of the Total War franchise, Alien: Isolation and Halo Wars 2, and continues to provide engineering leadership elsewhere. He is a contributor to the C++ standardisation process, particularly through SG14, the study group devoted to low latency, real time requirements, and performance/efficiency especially for Games, Financial/Banking, and Simulations, as well as LEWG, the Library Evolution Working Group. He is trying to get a matrix class and a circular buffer class into the standard. He speaks at schools, colleges and universities about programming and likes to help good programmers become better programmers.
Catch Guy Davidson in the following episodes: