Latest Episode

Go

Posted on Thursday, Aug 6, 2020

Rob and Jason are joined by Ian Lance Taylor from Google. They first discuss an announcement from Conan and a blog post about embedding files into C++ applications using string literals. Then they talk to Ian Lance Taylor about the Go programming language.

Visual Effects

Posted on Thursday, Jul 30, 2020

Rob and Jason are joined by Josh Filstrup from Netflix. They first discuss an update to wxWidgets and a bug fix update in GCC. Then they talk to Josh about his background in Programming Languages and how he transitioned to work in the Visual Effects industry, including his current job at the studio engineering group at Netflix.

TensorFlow

Posted on Thursday, Jul 23, 2020

Rob and Jason are joined by Andrew Selle from Google. They first discuss Ranges support being added to Visual Studio, and Compiler Explorer’s support for using some libraries. Then they talk to Andrew Selle from Google about Machine Learning with Tensorflow and Tensorflow Lite which he was one of the initial architects for.

LLVM Hacking And CPU Instruction Sets

Posted on Thursday, Jul 16, 2020

Rob and Jason are joined by Bruno Cardoso Lopes. They first discuss an update to Mesonbuild and CppCon going virtual. Then they talk about Bruno’s work on Clang including clang modules and work on a pattern matching implementation.

Hyperion Renderer

Posted on Thursday, Jul 9, 2020

Rob and Jason are joined by Yining Karl Li and David Adler from Disney Animation Studios. They first discuss C++ conformance changes in Visual Studio 2019. Then Karl and David talk about the Hyperion Renderer and more.

SYCL 2020

Posted on Thursday, Jul 2, 2020

Rob and Jason are joined by Michael Wong from CodePlay. They first discuss GCC 11 changing its default dialect to C++17 and polymorphic allocators. Then Michael shares an announcement of a new version of SYCL that was just released. And shares information about the multiple standards groups he is a member or chair of.