Building Debuggers and Keyboards

Posted on Thursday, Aug 17, 2017
Rob and Jason are joined by Simon Brand from Codeplay Software to talk about building C++ debuggers and the hardware and C++ firmware of a custom keyboard.

Show Notes

Simon is a GPGPU toolchain developer at Codeplay Software in Edinburgh. He turns into a metaprogramming fiend every full moon, when he can be found bringing compilers to their knees with template errors and debating undefined behaviour on the C++ Slack channel. He co-organises the Edinburgh C++ user group and contributes to various programming standards bodies.

Outside of programming, he enjoys experimental films, homebrewing, and board games.

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Simon Brand

Simon Brand

Simon Brand is Microsoft’s C++ Developer Advocate. Their background is in compilers and debuggers for embedded accelerators, but they’re also interested in generic library design, metaprogramming, functional-style C++, undefined behaviour, and making our communities more welcoming and inclusive.

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