C++ and Typescript at Ubisoft Massive

Posted on Thursday, Mar 29, 2018
Rob and Jason are joined by Ólafur Waage to discuss the work done at Ubisoft Massive using C++ and Typescript for application development and much more.

Show Notes

Ólafur Waage is a Generalist Programmer at Ubisoft Massive where he works on the Uplay PC client and services. His work focuses mainly on programming with C++ but Python and C# do appear from time to time. In his spare time he plays video games which is not surprising given his job but he also likes puzzles, non fiction audio books and it would be a very strange day if it were not filled with music in some way.

News

Ólafur Waage

Sponsors

Listener Survey

Hosts

Guests

Ólafur Waage

Ólafur Waage

Ólafur Waage is a Generalist Programmer at Ubisoft Massive where he works on the Uplay PC client and services. His work focuses mainly on programming with C++ but Python and C# do appear from time to time. In his spare time he plays video games which is not surprising given his job but he also likes puzzles, non fiction audio books and it would be a very strange day if it were not filled with music in some way.


backtrace

jetbrains


See a mistake? Edit this post!
comments powered by Disqus