Bryce Adelstein Lelbach is a software engineer on the CUDA driver team at NVIDIA. Bryce is passionate about parallel programming. He maintains Thrust, the CUDA C++ core library. He is also one of the initial developers of the HPX C++ runtime system. He spent five years working on HPX while he was at Louisiana State University’s Center for ComCppputation and Technology, and three years at Lawrence Berkeley National Laboratory (a US Department of Energy research facility) developing and analyzing new parallel programming models for exascale and post-Moore architectures. He also helped start the LLVMLinux initiative, and has occasionally contributed to the Boost C++ libraries. Bryce is an organizer for the C++Now and CppCon conferences as well as the Bay Area C++ user group, and he is passionate about C++ community development. He is a member of the ISO C++ standard committee. He worked on the C++17 parallel algorithms; today, he works on standardizing better futures, executors, and multi-dimensional arrays.
Bryce Adelstein Lelbach has spent nearly a decade developing libraries in C++. Bryce is passionate about C++ evolution and is one of the leaders of the C++ community. He is an officer of ISO/IEC JTC1/SC22/WG21, the C++ Standards Committee. Bryce chairs both the C++ Committee’s Tooling Study Group (SG15) and Library Evolution Incubator (SG18). He is the program chair for the C++Now and CppCon conferences, and the chief organizer of the Bay Area C++ User Group.
On the C++ Committee, he has personally worked on the C++17 parallel algorithms, executors, futures, senders/receivers, multidimensional arrays, and modules. Bryce works at NVIDIA, where he leads the CUDA C++ core libraries team. He is one of the initial developers of the HPX parallel runtime system. He also helped start the LLVM Linux initiative and has occasionally contributed to the Boost C++ libraries.