Latest Episode

Video Games, Robotics and Audio

Posted on Thursday, Nov 12, 2020

Rob and Jason are joined by Joël Lamotte. They first talk about C++20 Modules support in GCC and MSVC and a micro benchmarking library. Then they talk to Joël about how he got involved in C++, and his experiences working on indie video games, robotics and his recent transition to the audio industry working on a web assembly powered website.

Modern C++ for the Windows Runtime

Posted on Wednesday, May 20, 2015

Rob and Jason are joined by Kenny Kerr to talk about Modern C++ for the Windows Runtime. Kenny also shares his thoughts on printf and tells us about his new Pluralsight course.

Boost 2.0

Posted on Wednesday, May 13, 2015

Rob and Jason are joined by Robert Ramey to talk about the future of the Boost C++ Libraries.

SQLpp11

Posted on Thursday, May 7, 2015

Rob and Jason are joined by Roland Bock to talk about sqlpp11 and some of Rolands ideas for the future of C++

Asynchronous Programming

Posted on Wednesday, Apr 22, 2015

Rob and Jason are joined by Hartmut Kaiser to talk about Asynchronous Program and the HPX framework.

Biicode and Turbo

Posted on Wednesday, Apr 15, 2015

In this episode Manuel Sanchez joins Rob Irving to talk about biicode, the C++ dependency manager and Manuel’s Template Metaprogramming Library Turbo.