Latest Episode

DAW JSON Link

Posted on Friday, Jun 11, 2021

Rob and Jason are joined by Darrell Wright. They first talk about a gameboy emulator written by Ben Smith and a new regression testing tool. Then they talk to Darrell Wright about DAW JSON Link, his JSON serialization library.

SerenityOS

Posted on Thursday, Dec 17, 2020

Rob and Jason are joined by Andreas Kling. They first talk about the Qt 6.0 Release as well as another new C++ podcast that has been announced. They then talk to Andreas Kling about SerenityOS, the C++ Operating System he is building along with others in the Open Source community.

Virtual Teaching and Plenary

Posted on Thursday, Dec 10, 2020

Rob and Jason are joined by Patrice Roy. They first talk discuss JeanHeyd Meneide’s blog post regarding ABI breakage in C and C++. Then they talk to Patrice Roy about his experience teaching C++ during the COVID pandemic, the first ISO Virtual Plenary and more.

Networking TS

Posted on Thursday, Dec 3, 2020

Rob and Jason are joined by Robert Leahy. They first talk about an open source flappy bird clone and the C++ framework it was built with. Then they talk to Robert Leahy about the Networking TS that will hopefully be a major feature of C++23.

Fuzz Testing on the GPU

Posted on Friday, Nov 27, 2020

Rob and Jason are joined by Artem Dinaburg and Ryan Eberhardt. They first talk about a new version of CMake that was just released, an interview with Bjarne Stroustrup and another month of new ISO papers. Then they talk to Artem and Ryan who talk about fuzz testing, including a new fuzz testing project being worked at Trail of Bits to enable fuzz testing on the GPU.

Concepts and Algorithm Intuition

Posted on Thursday, Nov 19, 2020

Rob and Jason are joined by Conor Hoekstra. They first talk about new and updated libraries in Boost and Herb Sutter’s trip report covering news from the recent virtual ISO plenary meeting where the first new features were voted into C++23. Then they talk to Conor about some of his recent conference talks on Algorithm Intuition and Concepts vs typeclasses.

Video Games, Robotics and Audio

Posted on Thursday, Nov 12, 2020

Rob and Jason are joined by Joël Lamotte. They first talk about C++20 Modules support in GCC and MSVC and a micro benchmarking library. Then they talk to Joël about how he got involved in C++, and his experiences working on indie video games, robotics and his recent transition to the audio industry working on a web assembly powered website.