Rob and Jason are joined by Yining Karl Li and David Adler from Disney Animation Studios. They first discuss C++ conformance changes in Visual Studio 2019. Then Karl and David talk about the Hyperion Renderer and more.
Rob and Jason are joined by Edouard Alligand to discuss the use of C++ template metaprogramming in real world projects.
Rob and Jason are joined by Nicolas Guillemot to discuss the ongoing work of the GameDev and Low Latency C++ Study Group.
Rob and Jason are joined by James McNellis to discuss new features for C++ developers in Visual Studio 2015 and changes made to the C runtime.
Rob and Jason are joined by Steve Klabnik to discuss the history of the Rust language and some of its key features.