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Bob Brown is the engineering manager for C++ experiences in Visual Studio and Visual Studio Code.
Bob is a Principal Engineer with GliaCell Technologies. He’s been working almost exclusively in C++ since discovering the second edition of The C++ Programming Language in a college bookstore in 1992. The majority of his career was spent in medical imaging, where he led teams building applications for functional MRI and CT-based cardiac visualization. After a brief detour through the worlds of DNS and analytics, he’s now working in the area of distributed stream processing. Bob is a relatively new member of the C++ Standardization Committee, and launched a blog earlier this year to write about C++ and topics related to software engineering. He holds BS and MS degrees in Physics, is an avid cyclist, and lives in fear of his wife’s cats.
Borislav Stanimirov is mainly a C++ programmer but als enjoys learning new langauges. He has written a lot of Ruby and likes playing with Nim, D, lua, MoonScript, Haskell, Lisp, Mathematica, and many more. The languages he dislikes include Java, perl, PHP, Pascal, and Basic.
Botond Ballo is a software engineer at Mozilla, where he has been working on the Firefox web browser’s rendering engine for 6 years. He’s been attending C++ standards meetings for about the same time, and blogging about them to keep the C++ user community informed about standardization progress. In the committee, his interests include general language evolution, reflection, and tooling. Botond likes to hack on IDEs and other developer tools in his spare time. Offline, you might spot him climbing rocks or reading fantasy novels.
Brett Hall is the lead engineer on Dynamics, a desktop application that collects and analyzes data from the light scattering instruments built by Wyatt technology. Prior to joining Wyatt, Brett worked in web application development, remote sensing, and spent a summer in the games industry. He holds a PhD in physics from the University of California, Santa Barbara. Part of his research work involved using C++ to solve the PDE systems generated by the rest of the research. All told he’s been using C++ for around 20 years now. These days the bulk of his programming interest is in concurrency and parallelism. When not programming he’s usually hanging out with his family and/or mountain biking.
Brittany Friedman is a dense collection of matter formed from molecules originating from inside the sun. She currently works as a programmer at Gearbox Software, where she weaves ones and zeroes into intricate little patterns. Her proposal for new memory management algorithms was accepted for C++17 and a bug that she filed against the C++ standard was fixed the way that she recommended. So basically you do not want to trifle with her.