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In his free time he sings in a choir together with his wife and enjoys playing video games. He likes to travel a lot, especially tall ship sailing.
Arno Schödl, Ph.D. is the Co-Founder and Technical Director of think-cell Software GmbH, Berlin. think-cell is the de facto standard when it comes to professional presentations in Microsoft PowerPoint. Arno is responsible for the design, architecture and development of all our software products. He oversees think-cell’s R&D team, Quality Assurance and Customer Care. Before founding think-cell, Arno worked at Microsoft Research and McKinsey & Company. Arno studied computer science and management and holds a Ph.D. from the Georgia Institute of Technology with a specialization in Computer Graphics.
Arthur O’Dwyer started his career writing pre-C++11 compilers for Green Hills Software; he currently writes C++14 for Akamai Technologies. Arthur is the author of “Colossal Cave: The Board Game,” “Mastering the C++17 STL” (the book), and “The STL From Scratch” (the training course). He is occasionally active on the C++ Standards Committee and has a blog mostly about C++.
Arvid Gerstmann is a passionate programmer and computer enthusiast, with a focus on writing high-performance C++. His area of expertise include, but is not limited to, writing compilers, implementing the included standard libraries, and creating game engines and games. He is currently the CTO of Appico. If he is not programming, he enjoys reading books while drinking a nice cup of self-brewed coffee. He currently lives in the sunny Hamburg, Germany.
Ashley Hedberg has been working at Google for the last three years. She currently works on Abseil, an open-source collection of C++ library code designed to augment the C++ standard library. San Diego was her second WG21 meeting.
Balázs Török is a Senior Tech Programmer at Techland. He has more than 10 years of experience in the games industry. Balázs learned the ropes at Hungarian companies by making smaller titles and then moved to Poland to work on The Witcher series. He was the Lead Engine programmer on The Witcher 3 and now he is working at Techland on another promising project.