Want to be a guest on CppCast? Email us at firstname.lastname@example.org.
Vinnie Falco started programming on an Apple II+ in 1982. He did significant work on Canvas, an early 1990s desktop publishing program that starting on the Macintosh. A while later he wrote BearShare - a Gnutella compatible file sharing program. After that Vinnie joined up with Ripple, a company that is developing a global financial settlement network built on top of a decentralized cryptocurrency and its associated ledger. Ripple has graciously given him the opportunity to develop and publish Beast, the HTTP and WebSocket library written in C++ and used in Ripple.
Vittorio Romeo has been a Software Engineer at Bloomberg for more than 3 years, working on mission-critical company C++ infrastructure and providing Modern C++ training to hundreds of fellow employees.
He began programming around the age of 8 and quickly became a C++ enthusiast. Vittorio created several open-source C++ libraries and games, published many video courses and tutorials, and actively participates in the ISO C++ standardization process.
He is also an active member of the C++ community and has an ardent desire to share his knowledge and learn from others. When he’s not writing code, Vittorio enjoys weightlifting and fitness-related activities, competitive/challenging computer gaming and sci-fi movies/TV-series.
Ólafur Waage is a Generalist Programmer at Ubisoft Massive where he works on the Uplay PC client and services. His work focuses mainly on programming with C++ but Python and C# do appear from time to time. In his spare time he plays video games which is not surprising given his job but he also likes puzzles, non fiction audio books and it would be a very strange day if it were not filled with music in some way.