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She is the CEO of Jewelbots, a company dedicated towards drastically changing the number of girls entering STEM fields using hardware.
She was formerly the CTO of Flat Iron School, a school dedicated to teaching people of all ages how to build software and launch careers as software developers.
In 2010 she cofounded Girl Develop It, a non-profit focused on helping more women become software developers. Girl Develop It is in 45 cities, and has taught over 17,000 women how to build software.
Sarah Smith comes to mobile development & entrepreneurship with a background in Software Engineering for companies like Nokia & Google, and over a decade of mobile device experience.
She builds on a love of game development since creating Dungeons & Dragons modules on her own web-server while studying for a BSc (Comp Sci) in the late 90’s. Realizing a goal to develop independent games & apps, Sarah opened Smithsoft in 2012.
In January 2016 development went to the next level with Sarah moving to The Coterie (Brisbane’s premier creative co-working space) to set up a studio as Smithsoft Games. The new studio’s first title Pandora’s Books was developed by Sarah and her team of part-time collaborators through 2016.
In 2017 Sarah founded Artlife Solutions Pty Ltd with a team out of the Creative Startup Weekend, winning first prize there, going on to win a spot in Collider Accelerator 2017. Currently working on Sortal - the startup’s revolutionary AI powered photo software - Sarah is responsible for all things tech including the scalable architecture, mobile implementation and deep-learning technology.
Sarah is an international speaker and expert in creative teams and agile projects; mobile development and technical architecture for apps. She has worked for a decade in her discretionary time on diversity in hiring and helping women coders.
Scott Meyers has been working with C++ since 1988. He’s the author of Effective C++, More Effective C++, Effective STL, and his most recent book, Effective Modern C++. For 25 years, he’s delivered C++ training to clients worldwide. He once lectured about C++ on a brass-railed nightclub stage while the audience sat at cocktail tables.
Sean Parent is a principal scientist and software architect for Adobe’s mobile digital imaging group. Sean has been at Adobe since 1993 when he joined as a senior engineer working on Photoshop and later managed Adobe’s Software Technology Lab. In 2009 Sean spent a year at Google working on Chrome OS before returning to Adobe. From 1988 through 1993 Sean worked at Apple, where he was part of the system software team that developed the technologies allowing Apple’s successful transition to PowerPC.
Sohail Somani is a contract cross-platform application developer who has been working in C++ and Python for over 10 years. He has worked in a variety of fields such as computer graphics, C++ compilers, finance and plain old desktop apps. Sohail’s obsession with (or hate of) time tracking led him to create Worklog Assistant, a cross-platform time tracker for JIRA, which is in use by more than a thousand companies worldwide. He hopes to one day achieve time tracking nirvana for his users so that he can finally move on to something else. He might be too optimistic…
Otherwise, Sohail is a full-time, work-at-home dad of 2 since 2007. He enjoys playing hockey and listening to rap music. You can contact him at firstname.lastname@example.org - but he doesn’t recommend that you visit the domain.
Staffan has been busting latency issues since the mid-80’s. These days he’s a C++ subject expert at Susquehanna International Group, where he spends his days working in an MSVC environment using Powershell and emacs.